You all draw pictures that are works of art in which you then compete to outbid your opponents in order to collect the highest valued art. The Bidiots game didn't seem to click with them. The penalty for blowing up is that you have to restart the entire day (you work day to day at your bomb making job). "Cut the red wire if it's in the third spot," for example. I also think the creativity could be slightly limited depending on how many sound effects there actually are.īomb Corp seemed like it can be a stressful but fun time where you each have certain instructions that you have to shout out to the bomb cutter in order to defuse a bomb. "Nickelback's new album" was one of the clues that you can match sound effects to. Everyone has to pick two sound effects that go together that match some kind of clue that the judge gets to vote on. They enjoyed Earwax a bit, but I think that silly sound effects can be real hit or miss. I don't believe the first game did but I could be wrong on that. Fibbage 2 also has audience support this time around. I don't know if Quiplash XL includes the same questions as the original that they released separately or not. Their overall impression was that Quiplash XL and Fibbage 2 are more of what you loved (or didn't) from the originals. If anyone has a giantbomb premium membership you can watch them play a bit of all the games during last week's unprofessional Fridays.
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